Lux
Lux is a floating entity that follows your real-world coordinates and provides a radius of visibility. In Helerion, the sun does not rise—the world is naturally a lightless void. Survival depends entirely on Lux.
Lux is the source at the center of the Icosahedron of Forces, orbited by the 12 Luminaries. Your light is what keeps the dark at bay—and what draws the attention of the Patrols.
Sanctuary
Close to Lux, the void loosens its grip. Health and mana mend—not through bargain or exchange, but as long as you remain within reach of the source. How far that blessing extends, and how swiftly body and reservoir refill, depends on the shape of the world you walk; the principle is fixed: home is where Lux is, and there you may breathe again.
See also
- The Luminaries — Lux’s 12 subordinates
- Equivalent Exchange — Harnessing the forces through Lux’s balance